It took awhile to produce this due to its length (over 80 pages in word I think), but the Animation Learning Guide for new motion (introduced in Flash CS4 last fall) is finally out: http://www.adobe.com/devnet/flash/learning_guide/animation/ It is divided into a bunch of sections based on topic, so click from this page to the topic you […]
The Flash PM Richard Galvan has commented on concerns raised by Flash users on his blog, as follows: http://blogs.adobe.com/rgalvan/2009/01/concerns_and_issues_with_flash.html It outlines some of the main things we are currently looking into and working on. Please see the above post for more information, and we of course welcome your comments (if there are specific issues you […]
If you’ve created motion tweens in versions of Flash Past, chances are you’ve pressed F6 a few times in order to insert new keyframes. Doing so has probably become very familiar to you as well – you want to change something for an animation, then you press F6. Automatically. It’s a habit. You can still […]
A frequently requested item for Flash is the ability to see a grid over your artwork on the Stage. Flash CS4 now lets you do just that using a new option in the Edit Grid dialog. Let’s look at the change, which you might not have noticed yet because it’s turned off by default. Keep […]
In the previous blog entry, I linked to a new JSFL that automatically gives instance names to selected instances in a smart way. You can go read about and download the JSFL from this page. This entry shows you how to use this command along with some of the new features in Flash CS4.
So you have a bunch of instances on the Stage. Say you sprayed them using the new Spray Brush tool in Flash CS4, or maybe you just have a bunch of buttons in a menu that you need instance names for. And you don’t want to have to select each one, go to the PI, […]